Coming to the end of the 2019 season, Riot Games is aggressively preparing for pre-Season 2020 changes, "upgrading" and changing the appearance of the traditional Summoner's Rift map and this Elemental Dragon. after years of development. The goal of this "upgrade" is towards Diversity and Mastery on the map.
According to what Riot Games shares, they expect Summoner’s Rift will create more memorable moments based on the environmental elements of the map. Therefore, this traditional map will be added with many new aspects so that players can have a basic experience, as well as enjoy the fun from the new things they will bring.
In high ranks or professional play environments, the general trend is Control (playing in control of vision, exchanging big goals, ...). Therefore, the development team wants to turn the Terrain into a tool to become a supportive element in teamfights for players, forcing the player to become familiar with and adapt to new changes in terrain and environment. Summoner's Rift school.
See also: Riot will reveal 3 new generals with Fiddlesticks and Volibear remake in the General 17 Roadmap
In addition, Elemental Dragons have been slightly revised on their "ridiculous" appearance rate. Instead of a game that can have up to 3 Dragons with the same Element, Riot Games will try to have a match with at least 2 different types of Elemental Dragons. But in their opinion, this phase of change is yet to penetrate anywhere.
Although Riot Games' top priority for the 2020 preseason is Summoner’s Rift, they are still paying more attention to:
Changes to the Support role.
Changes for Lethality equipment.
Improve the impact of Top Street.
Edit Forest Path.
Reworked Gem Recombination.
Dragon charms better.
These pre-season changes will come to the official servers at version 9.23 in November.
Elemental Dragons and more will be edited in the 2020 Season
Coming to the end of the 2019 season, Riot Games is aggressively preparing for pre-Season 2020 changes, "upgrading" and changing the appearance of the traditional Summoner's Rift map and this Elemental Dragon. after years of development. The goal of this "upgrade" is towards Diversity and Mastery on the map.
According to what Riot Games shares, they expect Summoner’s Rift will create more memorable moments based on the environmental elements of the map. Therefore, this traditional map will be added with many new aspects so that players can have a basic experience, as well as enjoy the fun from the new things they will bring.
In high ranks or professional play environments, the general trend is Control (playing in control of vision, exchanging big goals, ...). Therefore, the development team wants to turn the Terrain into a tool to become a supportive element in teamfights for players, forcing the player to become familiar with and adapt to new changes in terrain and environment. Summoner's Rift school.
See also: Riot will reveal 3 new generals with Fiddlesticks and Volibear remake in the General 17 Roadmap
In addition, Elemental Dragons have been slightly revised on their "ridiculous" appearance rate. Instead of a game that can have up to 3 Dragons with the same Element, Riot Games will try to have a match with at least 2 different types of Elemental Dragons. But in their opinion, this phase of change is yet to penetrate anywhere.
Although Riot Games' top priority for the 2020 preseason is Summoner’s Rift, they are still paying more attention to:
Changes to the Support role.
Changes for Lethality equipment.
Improve the impact of Top Street.
Edit Forest Path.
Reworked Gem Recombination.
Dragon charms better.
These pre-season changes will come to the official servers at version 9.23 in November.
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